Sunday, November 13, 2011

Heading Home

Session Seven… and just starting DL2 Dragons of Flame… this campaign’s going to take a year – for sure… Unless I pull a TPK and abandon it…

In our last episode, the group had escaped from the collapsing ruin of Xak Tsaroth, fighting a few bands of Draconians along the way. It was nearly morning and they had been on the run for nearly 24 hours… Two of the group were critically wounded (3 wounds!) so they all collapsed into a bush somewhere to hide out and wait until sun up… They listedned for a while as the ruins collapsed into the sea and the draconians rampaged and fled hither and thither.

As dawm broke on the fifth day since their adventures began it seemed like it had been months… (in real time, it HAD been!?). They lay low in the swamp for a day then decided they needed to press on. They headed back up into the mountains through the pass and sought out shelter in one of the secret hiding places of the Que Shu. The arrived to find the scene of a recent battle and the cave deserted. With seriously wounded companions they decided they could travel no further. They hung out in the mountain valley for a few days to recover – ever aware of smoke rising from beyond the Sentinel Peaks beyond the plains.

Lorena Whiteswan and Magnus Blackburn both recovered one of their wounds (still two each). It was decided that they could wait no longer and had to pres on.

Another days travel brought them to Que Kiri – the town at the entrance to the mountains – reduced to a smouldering ruin. They found a dying man who told them of great flying wyrms with leather wings that destroyed their town…


And then they were attackecd by a group of Draconians – a new type, that melted into a pool of acid upon dying!? YIKES!

Goldmoon was critically injured in their encounter with them!? They stayed the night in the smouldering ruins and then pressed in the morning – Riverwind carrying Goldmoon – and climbed the pass through the Sentinel Peaks. They camped in the pass and in the morning were exposed to a horrific vista – the valley many of them had grown up in was reduced to a smoldering ruin….

Stumbling down out of the pass they approached Solace. They found what was left of it to be occupied by Draconians. Leaving the injured behind, Norfindel, Henry FitzArnulf, Roscoe Thorngage, and Marcus Cabot tried to sneak into town. They found the ruin of the Inn of the Last Home – Tika the barmaid was there and serving up food and ale – but shortly after their arrival a group of draconians entered the establishment and picked a fight with an Elf and Tika…


Our heroes intervened, but as they tried to beat a hasty retreat from town they found the Inn to be surrounded by Draconians…

1 comment:

Christian Knudsen said...

Yikes - as the wounds mount, I am starting to realize that Savage Worlds is very different from D&D in that in D&D there is really no drop in abilities - you fight at full capability until you hit zero hit points, then you die, and healing is relatively plentiful. This is certainly not the case is SW...